Explore the Gaming Community at KSU

Welcome to the heart of gaming innovation at Kennesaw State! Immerse yourself in the vibrant world of game development through our renowned 'Game Jam' events. Open to both students and non-students, our events provide a unique platform for creative minds to collaborate and craft games from scratch, all within the inspiring confines of our campus facilities.

Our ties with the Association of Computing Machinery (ACM) further enrich our gaming initiatives. Through ACM, we help you discover a world of knowledge and opportunity, connecting with a wider network of game developers and enthusiasts.

Get to know the gaming resources available to you including conferences, influential blogs, journals and funding opportunities that provide a comprehensive roadmap for budding game developers at KSU. 

Gaming Community

  • The Marietta campus of Kennesaw State University has a tradition of hosting "Game Jams", events that are open to students and non-students alike. At a Game Jam, you spend 48 hours straight in an academic building at the Marietta campus developing a game from the ground up. 

    You can check out more information about our Game Jams by visiting:

  • The student chapter of the Association of Computing Machinery (ACM) has close ties to the gaming initiatives at KSU. You can check out more information about ACM by visiting:

    Professional Societies and Web Sites

  •  

Game Hive

Also known as the game lab, this space is central to the gaming work at KSU.  The lab consists of 40 workstations with 24" displays and running Win10.  This lab also contains Wii, XBox, and PS4 consoles that can be checked out and connected to two 46" plasma screens.

For development, we offer the following software:

  • Windows 10 Pro
  • Visual Studio 2019
  • Unity
  • UDK
  • Game Maker 7.0 Lite
  • Havok Content Tools
  • Bloodshed Dev C++ (gcc)
  • J2SE 6
  • Alice
  • Adobe Creative Suite
  • Maya
  • Blender
  • Paint.NET
  • Audacity
  • Other various graphic and audio editing tools
  • PC

    • Fallout 3
    • The Elder Scrolls III Morrowind
    • Age of Empires The Asian Dynasty
    • Galactic Civilizations II
    • Warcraft Battle Chest
    • Sins of a Solar Empire
    • Dawn of War SoulStorm
    • Unreal Tournament
    • Star Wars The Best of PC
    • HITMAN Trilogy
    • Vanguard Saga of Heroes
    • The Sims 2 University

    Playstation

    • inFamous 2
    • Little Big Planet 2
    • Warhawk
    • Rainbow Six Vegas 2
    • Call of Duty 4
    • F1 Championship Edition
    • Ninja Gaiden Sigma
    • Dynasty Warriors 6
    • Dark Sector
    • NBA 08
    • Unreal Tournament
    • PES 2008
    • GUITAR HERO 3 - LEGENDS OF ROCK

    Wii

    • Super Mario Bros Wii
    • Smarty Pants Trivia Fun for Everyone
    • Sonic Riders Zero Gravity
    • Okami
    • Tigerwoods PGA Tour 08
    • Victorious Boxers Revolution
    • Super Smash Bros. Brawl
    • Dragon Ball Z Budokai Tenkaichi 3
    • No More Heroes
    • The Legend of Zelda Twilight Princess
    • Metroid Prime3 Corruption
    • Resident Evil The umbrella Chronicles
    • The House of The Dead Return 2 & 3
    • Table Tennis
    • Resident Evil WII Edition
    • SUPER MARIO GALAXY
    • Dance Dance Revolution-Hottest Party

    XBox

    • Lego Star Wars 3
    • Fear 3
    • Call of Duty Black Ops
    • LA Noire
    • Marvel vs. Capcom 3
    • Battlefield: Bad Company 2
    • Trials HD, Limbo, Splosion Man
    • Assasin's Creed Brotherhood
    • Grand Theft Auto 4
    • Ace Combat 6
    • Condemned 2 : BloodShot
    • Final Fantasy XI : Vana Diel Collection 2008
    • Burnout Paradise
    • Assassin's Creed
    • BioShock
    • Project Gotham Racing 4
    • Turok
    • PES 2008 Pro Evolution Soccer
    • Gears of War
    • Mass Effect
    • Armored Core 4
    • Madden NFL 08
    • NHL 08
    • Half-Life2: Episode Two Team Fortress 2
    • Skate
    • Rock Band
    • Tetris Evolution

Books

The KSU library offers many books in gaming.  The following is a sample of the game-related titles.

    • 100 greatest video game franchises
    • 21st century game design
    • 3D Graphics for Game Programming
    • Advanced 3D Game Programming with DIRECTX 10.0
    • AI Game Programming Wisdom, 1-4
    • Algorithms and networking for computer games
    • Atari to Zelda : Japan's videogames in global contexts
    • Audio programming for interactive games.
    • Basics of game design
    • Beginning 3D game development with Unity 4 :
    • Beginning 3D game programming /
    • Beginning game audio programming
    • Beginning game graphics
    • Beginning iOS AR game development :
    • Beginning Java game development with LibGDX
    • Beginning math concepts for game developers.
    • Chris Crawford on game design
    • Core techniques and algorithms in game programming
    • Create 2D mobile games with Corona SDK : for iOS and Android
    • Creating casual games for profit & fun.
    • Creating Game Art for 3d Engines
    • Creating games : mechanics, content, and technology
    • Creating games with Unity and Maya : how to develop fun and marketable 3D games
    • Data structures and algorithms for game developers.
    • Developing games in Java
    • DirectX 9 audio exposed : interactive audio development
    • Fundamental 2D game programming with java
    • Game AI pro : collected wisdom of game AI professionals
    • Game design theory : a new philosophy for understanding games
    • Game development essentials : an introduction
    • Game development essentials : game project management
    • Game development with Lua
    • Game graphics programming
    • Game programming all in one
    • Game programming gems 1-7
    • Game theory and strategy
    • GPU gems : programming techniques, tips, and tricks for real-time graphics
    • Introduction to 3D game programming with DirectX 9.0c : a shader approach
    • IPhone game development
    • Learn Unity 4 for iOS game development
    • Macromedia Flash MX 2004 game design demystified
    • Macromedia Flash MX 2004 game programming
    • Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windows
    • Multi-agent machine learning : a reinforcement approach
    • Patterns in game design
    • Programming an RTS game with Direct3D
    • Programming games in C
    • Tabletop game design for video game designers
    • The complete guide to Torque X
    • Ultimate game programming with DirectX
    • Unity 4 fundamentals : get started making games with Unity
    • Unity 4.x Game AI Programming
    • Unity in action : multiplatform game development in C#
    • Unity Shaders and effects cookbook : discover how to make your Unity projects look stunning with Shaders and screen effects
    • Unreal Engine 4 for design visualization : developing stunning interactive visualizations, animations, and renderings
    • UnrealScript game programming all in one
    • Video game design and programming concepts.
    • Vintage games 2.0: an insider look at the most influential games of all time.
    • XNA game studio express: developing games for Windows and the Xbox 360


    The Game Lab library also has the following books available (some have multiple copies):

    • 3ds Max 2009
    • 3ds Max Modeling for Games
    • Half-Life 2 Mods for Dummies
    • Mastering Unreal Technology, Volume I: Introduction to Level Design
    • Mastering Unreal Technology, Volume II: Advanced Level Design
    • Mastering Unreal Technology: The Art of Level Design
    • Maya for Games
    • The Game Maker's Apprentice: Game Development for Beginners